Howl’s Moving Castle

by

Diana Wynne Jones

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Howl’s Moving Castle: Chapter Two Summary & Analysis

Summary
Analysis
Sophie is shocked, but she soon sees that the girl in front of her is indeed Martha, not Lettie. Swearing Sophie to secrecy, Martha explains that since Lettie wanted to learn witchcraft, she and Lettie decided to switch places rather than fight with Fanny. Fanny, Martha insists, is jealous of Lettie. Martha continues that it took her two weeks with Mrs. Fairfax to find the spell they’re using, and then she came home to visit and she and Lettie switched places. When Sophie asks why Martha agreed to switch, Martha says she just wants to get married and have 10 kids. Now she has time to see if her future husband likes her for who she is (the spell will wear off gradually).
Recall that as the third-born, Martha is destined for greatness. But really, she’s not that ambitious and just wants to have a family, and she’s happy to support Lettie in her quest to seek her fortune. In particular, though, it’s interesting to note how shocked Sophie is that Martha did this and has done so successfully. This highlights how fully Sophie buys into destiny being the law of the land. It seems to have never occurred to her that she could make different choices, ones that might help her achieve her dreams.
Themes
Destiny vs. Free Will Theme Icon
Appearances and Assumptions Theme Icon
Family Theme Icon
When Sophie exclaims she never knew Martha wanted to have so many children, Martha insists Sophie and Fanny were both too caught up in pushing Martha to make her fortune. It only became clear to her how manipulative Fanny is once she and Lettie got out—and now, she and Lettie are happy, but they feel bad for Sophie. Sophie fidgets uncomfortably as Martha says she’s sure Fanny isn’t paying Sophie. Instead, Fanny is just exploiting Sophie’s skill at sewing and trimming hats while she’s off buying new clothes and checking out mansions to buy with all the money Sophie is bringing in. Sophie suggests Fanny deserves some fun after working hard for so long, but a boy appears and tells Martha that new cakes are ready. Martha and Sophie haul a rack into the main shop, and then Martha is called back to work.
As Martha sees it, destiny isn’t set in stone. And really, all it does is make her family members blind to who she really is and what she wants out of life. Then, Martha goes on to suggest that Sophie is a victim of Fanny’s beliefs in destiny, too: Fanny, Martha implies, sees no reason to do anything more for Sophie than the bare minimum, hence making her work for no wage. As far as Sophie can tell, this simply reflects Martha’s youth and her anger at how her mother has treated her. Sophie, who’s several years older than Martha, believes that she’s just more empathetic and understanding than her little sister.
Themes
Destiny vs. Free Will Theme Icon
Appearances and Assumptions Theme Icon
Family Theme Icon
Quotes
Sophie hurries home, feeling older and frailer than ever. Over the next week she realizes she severely misjudged her sisters, but she’s not sure Martha is right about Fanny. Just over a week after May Day, Sophie works up the courage to ask for a wage—but as days pass, nothing changes and Sophie suspects Martha was right. Sophie wonders aloud to the hats if she’s being exploited, and she considers leaving. But she remembers that there’s no point, since she’s the eldest. She’s so annoyed that the next morning, when a young woman bursts into the shop with a mushroom bonnet and shrieks that the bonnet didn’t do for her what a similar bonnet did for Jane Farrier, Sophie snaps that this is because the bonnet is an awful shape for the woman’s face. The woman throws the bonnet at Sophie and leaves.
Even when it starts to look like Martha might have had a point, Sophie remains paralyzed by her belief that she’s destined to fail and live a boring life. Sophie believes that it’s actually destiny that’s keeping her from leaving the hat shop. But Martha and Lettie have seemingly thwarted what destiny insisted they’d do, so Sophie might just be keeping herself stuck in the hat shop. And when Sophie snaps at this customer, it suggests that she might not be able to keep this up for much longer. She’s becoming increasingly annoyed with her situation, and soon, something is going to have to change.
Themes
Destiny vs. Free Will Theme Icon
Sophie is worried, as losing her temper at the customer was fun. But she doesn’t have time to recover before a grand lady steps into the shop. Her hat has a real ostrich plume on it. A plain, nervous-looking man with red hair follows her in, looking horrified. The woman asks Sophie to show her the hats and Sophie complies, though she knows her hats aren’t fancy enough for this woman. Sophie pulls out hat after hat. The woman rejects them all, and Sophie finally asks what the woman wants—this is just a small-town hat shop. The man behind the woman is signaling wildly. Imperiously, the woman says she always steps in when someone challenges the Witch of the Waste, and she doesn’t like Sophie giving her competition. She throws her hand out like she’s tossing something at Sophie’s face.
This woman—who turns out to be the Witch of the Waste—distracts Sophie from her conundrum. Suddenly, she realizes that she has to focus on trying to appease the Witch, rather than trying to survive her day to day. It’s worth noting, though, that having the Witch of the Waste waltz into the hat shop means that arguably, interesting things can happen to Sophie, regardless of her being the eldest of three. The Witch saying she dislikes competition is interesting, as Sophie doesn’t believe she’s magical or has anything to do with the Witch. This suggests that Sophie has indeed been charming hats, though it’s impossible to confirm this for now.
Themes
Magic and Coming of Age Theme Icon
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Howl’s Moving Castle PDF
Shaking, Sophie confirms that the lady is indeed the Witch of the Waste. She says there must be a mistake, as she’s doing nothing to compete with the Witch. But the Witch turns to leave and tells Sophie that she won’t be able to tell anyone outright that she’s under a spell. Curious, Sophie puts her hands to her face—which is wrinkly. Her hands are knobby. Running to a mirror, Sophie looks into a gaunt, 90-year-old woman’s face. Calmly, Sophie tells her reflection that this persona fits better anyway. She decides that she’ll get back at the Witch eventually, but now she has to leave so Fanny doesn’t get upset. As Sophie gathers bread and cheese, she discovers she’s just stiff and old, not ill. Then, taking a few coins, she leaves her house.
Sophie remains unwilling to consider that she has perhaps been performing magic. Calmly accepting that she’s now a 90-year-old woman highlights how powerless Sophie feels when it comes to destiny: she reasons that this is all she can expect, given that she’s destined to fail. Her choice to leave without saying goodbye to Fanny suggests that she’s taking Martha’s assessment that Fanny is exploiting her to heart. She seems to fear Fanny’s reaction and would rather leave without saying goodbye than confront her stepmother.
Themes
Destiny vs. Free Will Theme Icon
Family Theme Icon
Magic and Coming of Age Theme Icon
As Sophie shuffles toward the edge of town, she decides to write to Lettie and Martha later. She reaches the country lanes and enjoys the warm day. Sophie keeps an eye out for a walking stick and thinks she finds one—but it’s just an abandoned scarecrow with a turnip as a face. Setting it upright, Sophie speaks kindly to the scarecrow and wishes it luck. An hour later, Sophie sits to rest and hears squeaking in a hedge. Inside is a thin dog with a rope wound around its neck. The rope is tied to a stick, which is caught in the hedge. Sophie carefully cuts the rope and offers the dog cheese. It’s too afraid and runs away, but the stick it was tied to is a real walking stick with an iron tip. As she continues on, Sophie begins to speak to it.
As Sophie decides to put off speaking to Lettie and Martha, she leaves her biological family entirely behind—perhaps fearing that they won’t be able to support her in her current form, especially if she can’t say that she’s under a curse. As an old woman, Sophie looks at the world with a new perspective. She develops more compassion for other things, like the scarecrow and the dog, who seem to have fallen on hard times. Finding a stick highlights Sophie’s new helplessness: she now needs physical support to keep going.
Themes
Family Theme Icon
Magic and Coming of Age Theme Icon
Sophie tells the stick she’s had two encounters now, and she expects a third. The third one comes late in the afternoon, when a shepherd of about 40 passes her. Sophie muses to herself that she would’ve thought him old this morning—but now, he looks young. The shepherd looks visibly worried when he sees Sophie talking to herself, and his worry turns to fear when Sophie says she’s off to seek her fortune. As he hurries away, Sophie harumphs: he thought she was a witch. She continues to climb into the hills until her old body can go no further. Sitting on a stone, Sophie admires the sunset over the valley—but she’s annoyed that Market Chipping still looks so close.
The so-called “rule of three” is another fairytale trope; this is why there are three little pigs and why Goldilocks finds a family of three bears, for instance. Sophie continues to expect things to pan out just like she thinks they should. To some degree, they do: she experiences a third encounter. But it’s a surprise to discover that this man thinks Sophie is a witch, especially when readers know that Sophie is actually the young, beautiful protagonist of her own story.
Themes
Destiny vs. Free Will Theme Icon
Appearances and Assumptions Theme Icon
It gets cold as the sun sets, and Sophie thinks more and more of a fire and a comfy chair. She won’t make it back to Market Chipping before midnight, though, so she decides to continue walking. The creak of her own bones is so loud that it takes her a bit to realize that she’s also hearing puffing and rumbles from Wizard Howl’s castle, which is coming slowly toward her. Sophie isn’t afraid—indeed, seeing the chimneys, she knows there must be a fireplace inside. Reasoning that she should be safe because Wizard Howl only hunts young girls, Sophie waves her stick at the castle and shrieks for it to stop. To her immense satisfaction, it obeys.
Whereas the moving castle terrified her on May Day, Sophie’s priorities have changed since she became an old woman. Now that she’s no longer at risk of having her heart gobbled up, she can focus on simpler things, like getting warm. In this sense, Sophie starts to put aside her fears and come into her own as an old woman. She realizes that if she asks for it, she can get what she wants—which is why it’s so satisfying when the castle stops at her command.
Themes
Destiny vs. Free Will Theme Icon
Magic and Coming of Age Theme Icon