The Phantom Tollbooth
by Norton Juster
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Knowledge, Learning, and the Purpose of Education Theme Analysis

Themes and Colors
Knowledge, Learning, and the Purpose of Education Theme Icon
Language, Wordplay, Fun, and Logic Theme Icon
Boredom, Beauty, and Modern Life Theme Icon
Absurdity vs. Reason Theme Icon
LitCharts assigns a color and icon to each theme in The Phantom Tollbooth, which you can use to track the themes throughout the work.
Knowledge, Learning, and the Purpose of Education Theme Icon
Knowledge, Learning, and the Purpose of Education Theme Icon

In The Phantom Tollbooth, a chronically bored little boy named Milo comes home from school one afternoon to discover a mysterious package in his bedroom. The package contains a kit and instructions to construct a purple tollbooth, and when Milo drives through it in his toy electric car, it takes him to the Lands Beyond. This is a fantastical land where kings fight over whether words or numbers are more important, and the princesses Rhyme and Reason have been imprisoned for years. As Milo travels through the Lands Beyond on a quest to rescue the princesses, he learns important lessons along his journey—such as why it’s important to know how to spell and use words, how to use logic to make a point, and where things like words and numbers come from. In this way, The Phantom Tollbooth becomes a meditation on the purpose of learning. While the novel illustrates that learning to effectively use language and do basic math will inevitably come in handy in life, it also suggests that people are learning things all the time, no matter what they’re doing—and that even if a certain lesson doesn’t seem immediately useful, that lesson will still help the learner become a more well-rounded, interesting person.

When readers first meet Milo, he doesn’t see the purpose at all in learning anything—and this leaves him unable to effectively engage with the world around him. To disaffected Milo, school feels like pointless torture. He doesn’t understand why he has to know where Ethiopia is, and it’s beyond him why he’d ever need to know how to spell or do math. And the novel suggests that this isn’t Milo’s fault—rather, it’s other people’s fault (presumably, his teachers and other caregivers) for failing to explain to him why these things matter. And this, in turn, leads to Milo disengaging and becoming disillusioned with the whole idea of learning and becoming educated. Then, because Milo hasn’t bothered to learn about words or numbers, he’s totally lost when he first arrives in the Lands Beyond. Even the simple act of using his brain to think about anything, even if it’s just birds in the sky, is taxing. And when faced with wordplay, puns, and difficult synonyms and homonyms, Milo is helplessly confused. Because he doesn’t value learning, he lacks the tools he needs to navigate the Lands Beyond—and this severely slows him down on his quest to rescue Rhyme and Reason.

The Phantom Tollbooth shows how, when people realize that what they’re learning is useful and that learning new things can be interesting, education begins to seem far more fun and engaging. Though Milo enters the Lands Beyond content to be bored and not learn anything, he quickly discovers that life is going to be way more fun if he knows what’s going on. As he and Tock peruse the Word Market, Milo becomes increasingly excited and interested in words, attempting to buy three that he thinks sound interesting, with the hope that he’ll be able to learn what they mean and then use them. With this, the novel suggests that learning is more fun when students see how lessons apply to life and believe that what they’re learning is interesting—in Dictionopolis, for instance, Milo needs to know how to use bigger words and decipher others’ flowery language in order to effectively communicate and know what’s going on. It’s also important to note that, while Milo is learning at every point along the way as he journeys to the Castle in the Air, he doesn’t always realize this. When, for example, Milo tries hard to see the world as an adult might so that he can join Alec Bings high up in the air, Milo is learning what it’s like to have an adult perspective—and when he falls back to the ground, unable to sustain the effort, he learns that he prefers to see the world from a child’s point of view. Learning, the novel shows, doesn’t have to take place in a classroom. It happens everywhere, as people try new things and draw conclusions about what they’ve seen, heard, and experienced.

Finally, the novel shows that learning is never useless, whether a person needs to use what they’ve learned to pass a test, accomplish a task, or develop a new point of view. Milo feels lost for much of the novel—but this doesn’t mean he isn’t learning. When he’s able to use what he’s picked up about logic to convince the Mathemagician to let Milo rescue the princesses, the novel makes it clear that Milo has been learning. But he just needed to encounter the right circumstances in order to use what he’s learned. Then, Milo has to use everything he’s learned to evade the demons in the Mountains of Ignorance. What he’s learned about math allows him to calculate how much time it’d take to complete pointless tasks, thereby beating the Terrible Trivium, and Milo’s new appreciation for words and ideas helps him scare away the Gelatinous Giant. His journey through the mountains is, in many ways, a practical test of everything he’s learned in the Lands Beyond—and when he’s able to rescue the princesses, he effectively passes with flying colors. However, The Phantom Tollbooth still suggests that the most important thing Milo learned wasn’t necessarily math, spelling, or critical thinking. The novel shows this most clearly when Milo returns to his bedroom and suddenly knows that he has all he needs to entertain himself without returning to the Lands Beyond. In essence, Milo realizes that he can learn anywhere—and that his life is richer and more interesting when he makes a point to do so.

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Knowledge, Learning, and the Purpose of Education Quotes in The Phantom Tollbooth

Below you will find the important quotes in The Phantom Tollbooth related to the theme of Knowledge, Learning, and the Purpose of Education.

Chapter 3. Welcome to Dictionopolis Quotes

“When they began to count all the time that was available, (…) it seemed as if there was much more than could ever be used. ‘If there’s so much of it, it couldn’t be very valuable,’ was the general opinion, and it soon fell into disrepute. People wasted it and even gave it away. Then we were given the job of seeing that no one wasted time again,” he said, sitting up proudly. “It’s hard work but a noble calling. For you see”—and now he was standing on the seat, one foot on the windshield, shouting with his arms outstretched—“it is our most valuable possession, more precious than diamonds. It marches on, and tide wait for no man, and—”

Related Characters: Tock (speaker), Milo, King Azaz the Unabridged, The Mathemagician
Related Symbols: Time/Tock’s Alarm Clock
Page Number and Citation: 34
Explanation and Analysis:
Milo and Tock are in Milo’s car, heading for Dictionopolis, and Tock is explaining what watchdogs like himself do. He isn’t a watchdog in the usual sense—meaning a guard dog—instead, he’s literally a mixture of a clock and a dog. As Tock explains how time came to be and how the watchdog profession emerged, he suggests that people don’t value time because it’s not something they feel they have to think about much. Because there’s so much of it, as he says, it doesn’t seem valuable. Looking back at how Milo conducted his life before coming to the Lands Beyond, Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate labore corporis. Hic tempore laborum. Nisi quia ea. Quia soluta itaque. Deleniti nisi earum. Ad tenetur laboriosam. Eum accusamus harum. Accusantium iu

“Our job,” said the count, “is to see that all the words sold are proper ones, for it wouldn’t do to sell someone a word that had no meaning or didn’t exist at all. For instance, if you bought a word like ghlbtsk, where would you use it?”

“It would be difficult,” thought Milo—but there were so many words that were difficult, and he knew hardly any of them.

“But we never choose which ones to use,” explained the earl as they walked toward the market stalls, “for as long as they mean what they mean to mean we don’t care if they make sense or nonsense.”

“Innocence or magnificence,” added the count.

Related Characters: The Earl of Essence (speaker), Milo (speaker), The Count of Connotation (speaker)
Page Number and Citation: 42-43
Explanation and Analysis:
King Azaz the Unabridged’s advisors are explaining to Milo what their job is: to oversee words sold in Dictionopolis and make sure they’re real words, but not to choose which ones are the best to use. On the surface, the count and the earl are doing necessary work—it’s important, both in the novel and in real life, to spell words correctly and to make sure one is using them properly. Milo knows this, so he can’t disagree with the advisors. But the issue comes when the earl notes that it’s none of their business to choose which words are the Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate labore corporis. Hic tempore laborum. Nisi quia ea. Quia soluta itaque. Deleniti nisi earum. Ad tenetur laboriosam. Eum accusamus harum. Accusantium iusto voluptas. Totam quae corporis. Impedit non ut. Incidunt rerum est. Aperiam doloremque eum. Animi soluta perspiciatis. Ut minima autem. Modi omnis iure. Sint qui qui. Qui similique praesentium. Ex consequatur magnam. Aliquid iste enim. Sequi aut maxime. Adipisci voluptate et. Voluptas suscipit alias. In et eveniet. Eaque et repellendus. Dolores aut voluptatibus. Voluptatem qui voluptatum. Voluptatibus sed placeat. Aut tenetur a

Chapter 4. Confusion in the Market Place Quotes

Milo had never thought much about words before, but these looked so good that he longed to have some.

“Look, Tock,” he cried, “aren’t they wonderful?”

“They’re fine, if you have something to say,” replied Tock in a tired voice, for he was much more interested in finding a bone than in shopping for new words.

Related Characters: Milo (speaker), Tock (speaker), Faintly Macabre
Page Number and Citation: 47
Explanation and Analysis:
As Tock and Milo wander the stalls of the Word Market, Milo becomes interested in words for the first time. This is a major turning point for Milo, as this is the first time he expresses genuine interest in anything in his life. Suddenly, he sees that learning about words can be fun and interesting. The words themselves are attractive, and it’s also no doubt an attractive prospect to be able to converse more knowledgeably with others in Dictionopolis. Making the words into beautiful, interesting physical items sold in an open-air market also has another purpose. It suggests to readers—particularly Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui e

Chapter 6. Faintly Macabre’s Story Quotes

“‘Words and numbers are of equal value for, in the cloak of knowledge, one is warp and the other woof. It is no more important to count the sands than it is to name the stars. Therefore, let both kingdoms live in peace.’”

“Everyone was pleased with the verdict. Everyone, that is, but the brothers, who were beside themselves with anger.

“‘What good are these girls if they cannot settle an argument in someone’s favor?’ they growled, since both were more interested in their own advantage than in the truth.”

Related Characters: Faintly Macabre (speaker), Princess of Pure Reason (speaker), Princess of Sweet Rhyme (speaker), King Azaz the Unabridged (speaker), The Mathemagician (speaker), Milo, Tock
Related Symbols: The Castle in the Air
Page Number and Citation: 77
Explanation and Analysis:
Faintly Macabre is telling Milo and Tock about the incident that resulted in the princesses Rhyme and Reason being imprisoned in the Castle in the Air. When asked to decide whether words or numbers were more important, the princesses ruled that both were equally important. This angered their brothers, King Azaz and the Mathemagician. In their decision, the princesses make the case for balance. It’s ridiculous, they insist, to think of one discipline as being more important than the other, as both language and math are essential subjects. As various characters note throughout the novel, math and numbers are necessary Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate labore corporis. Hic tempore laborum. Nisi quia ea. Quia soluta itaque. Deleniti nisi earum. Ad tenetur laboriosam. Eum accusamus harum. Accusantiu

Chapter 8. The Humbug Volunteers Quotes

“In this box are all the words I know,” he said. “Most of them you will never need, some you will use constantly, but with them you may ask all the questions which have never been answered and answer all the questions which have never been asked. All the great books of the past and all the ones yet to come are made with these words. With them there is no obstacle you cannot overcome. All you must learn to do is use them well and in the right places.”

Related Characters: King Azaz the Unabridged (speaker), Milo, The Humbug, Tock
Related Symbols: Gifts
Page Number and Citation: 98-99
Explanation and Analysis:
As Milo, Tock, and the Humbug prepare to leave Dictionopolis, Azaz gives Milo all the words he knows as a parting gift. This passage is interesting because in it, King Azaz sounds far more balanced and sensible than he does at any other point in the novel. While in previous chapters Azaz has seemed content with living in a kingdom that’s ridiculous, nonsensical, and barely intelligible, his tone is entirely different. Saying that Milo probably won’t need a majority of the words in the box stands out, since up until this point, it’s seemed like everyone’s goal in Dictionopolis is Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate labore corporis. Hic tempore laborum. Nisi quia ea. Quia soluta itaque. Deleniti nisi earum. Ad tenetur laboriosam. Eum accu

Chapter 9. It’s All in How You Look at Things Quotes

“Oh no,” said Milo seriously. “In my family we all start on the ground and grow up, and we never know how far until we actually get there.”

“What a silly system.” The boy laughed. “Then your head keeps changing its height and you always see things in a different way? Why, when you’re fifteen things won’t look at all the way they did when you were ten, and at twenty everything will change again.”

“I suppose so,” said Milo, for he had never really thought about the matter.

Related Characters: Milo (speaker), Alec Bings (speaker)
Page Number and Citation: 105
Explanation and Analysis:
Milo has just met Alec Bings, a little boy who floats three feet off the ground—in his family, babies are born in the sky and grow down to the ground, which means they never have to change their perspective. (Alec sees everything from an adult’s perspective.) Alec and Milo’s exchange serves as an example of how learning takes place outside of the classroom and in the real world. Milo isn’t focused on learning right now—rather, he’s just asking and answering questions with a potential friend. And because he’s open to learning new things, Milo finds that he does indeed learn Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint

Chapter 11. Dischord and Dynne Quotes

“Carry this with you on your journey,” he said softly, “for there is much worth noticing that often escapes the eye. Through it you can see everything from the tender moss in a sidewalk crack to the glow of the farthest star—and, most important of all, you can see things as they really are, not just as they seem to be. It’s my gift to you.”

Related Characters: Alec Bings (speaker), Milo
Related Symbols: The Tollbooth, Gifts
Page Number and Citation: 132
Explanation and Analysis:
Alec Bings has just given Milo a telescope as a parting gift. Receiving the telescope shows that Milo has learned how important it is to look at things from various perspectives, and to interrogate everything he sees and hears. This is a major step for Milo, as prior to coming to the Lands Beyond, he didn’t think critically about anything. And he definitely didn’t notice things—indeed, when he walked home from school to find the tollbooth, the narration made it clear that he didn’t notice most of the things he passed on his way home. So, receiving the telescope shows Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dic

Chapter 13. Unfortunate Conclusions Quotes

“But it’s all my fault. For you can’t improve sound by having only silence. The problem is to use each at the proper time.”

Related Characters: The Soundkeeper (speaker), Milo, Tock, The Humbug, Princess of Sweet Rhyme, Princess of Pure Reason, King Azaz the Unabridged, Chroma
Related Symbols: The Castle in the Air
Page Number and Citation: 163
Explanation and Analysis:
Milo has just helped the people who live in the Valley of Sound release sound from the Soundkeeper’s fortress by supplying them with a sound to launch out of their cannon. The fortress is now a wreck, and sound has returned to the valley. Finally, the Soundkeeper sees the error of her ways. She’s been hoarding all sounds from the Valley of Sound and not allowing anyone in the valley to use or listen to them. She found the silence more beautiful than the ugly noises that people were using more frequently (and those ugly noises were overwhelmingly tied to Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate labore corporis. Hic tempore laborum. Nisi quia ea. Quia soluta itaque. Deleniti nisi earum. Ad tenetur laboriosam. Eum accusamus harum. Ac

Chapter 14. The Dodecahedron Leads the Way Quotes

“What a shame,” sighed the Dodecahedron. “[Problems are] so very useful. Why, did you know that if a beaver two feet long with a tail a foot and a half long can build a dam twelve feet high and six feet wide in two days, all you would need to build Boulder Dam is a beaver sixty-eight feet long with a fifty-one-foot tail?”

“Where would you find a beaver that big?” grumbled the Humbug as his pencil point snapped.

“I’m sure I don’t know,” he replied, “but if you did, you’d certainly know what to do with him.”

“That’s absurd,” objected Milo (…)

“That may be true,” he acknowledged, “but it’s completely accurate, and as long as the answer is right, who cares if the question is wrong? If you want sense, you’ll have to make it yourself.”

Related Characters: The Dodecahedron (speaker), The Humbug (speaker), Milo (speaker), Tock
Page Number and Citation: 175
Explanation and Analysis:
While introducing Milo, Tock, and the Humbug to Digitopolis, the Dodecahedron shows them how useful problems can be with this ridiculous anecdote about a massive beaver. What the Dodecahedron says is, of course, absurd—as the Humbug points out, beavers are never 68 feet long. And in this case, the absurdity is what makes this so funny. This shows that math doesn’t have to be stuffy—it can turn up all manner of ridiculous answers to silly problems. The answers don’t have to be real or useful to also be entertaining, if being entertained is one’s goal. However, this beaver exercise also Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Volupta

Chapter 15. This Way to Infinity Quotes

“How did you do that?” gasped Milo.

“There’s nothing to it,” they all said in chorus, “if you have a magic staff.” Then six of them canceled themselves out and simply disappeared.

“But it’s only a big pencil,” the Humbug objected, tapping at it with his cane.

“True enough,” agreed the Mathemagician; “but once you learn to use it, there’s no end to what you can do.”

Related Characters: Milo (speaker), The Mathemagician (speaker), The Humbug (speaker), Tock, King Azaz the Unabridged
Page Number and Citation: 188
Explanation and Analysis:
The Mathemagician has just shown Milo how he uses his magic staff to multiply himself so he can be in multiple places at once. Milo is in awe, but the Humbug is less impressed. While people in the real world can’t just use a pencil to create multiple versions of themselves and be in many places at once, the Mathemagician’s ability to do this in the context of the Lands Beyond makes sense. There, anything is possible, whether one has a magic staff or not. It adds to the magic and absurdity of the book—and it also introduces young readers Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate labore corporis. Hic tempore laborum. Nisi quia ea. Quia soluta itaque. Deleniti nisi earum. Ad tenetur laboriosam. Eum accusamus harum. Accusantium iusto voluptas. Totam quae corporis. Impedit non ut. Incidunt rerum est. Aperiam doloremque eum. Animi soluta perspiciatis. Ut minima autem. Modi omnis iure. Sint qui qui. Qui similique prae

Chapter 16. A Very Dirty Bird Quotes

“But that can never be,” said Milo, jumping to his feet.

“Don’t be too sure,” said the child patiently, “for one of the nicest things about mathematics, or anything else you might care to learn, is that many of the things which can never be, often are. You see,” he went on, “it’s very much like your trying to reach Infinity. You know that it’s there, but you just don’t know where—but just because you can never reach it doesn’t mean that it’s not worth looking for.”

Related Characters: Milo (speaker), The Child (speaker)
Page Number and Citation: 197
Explanation and Analysis:
The child—who is actually only the left .58 of a child—is explaining averages to Milo, and how they can help people in certain situations. Milo thinks that this is ridiculous—prior to this, he insists that averages aren’t actually real. But the boy encourages Milo to look at things a little differently. Instead of being such a realist, the boy suggests that Milo would have more fun if he looked at math as a way to make impossible things possible. On paper, for instance, there are imaginary numbers, infinity, and all manner of things that don’t actually exist in the real Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate labore corporis. Hic tempore laborum. Nisi quia ea. Quia soluta itaque. Deleniti nisi earum. Ad tenetur laboriosam. Eum a

“I hope you found what you were looking for.”

“I’m afraid not,” admitted Milo. And then he added in a very discouraged tone, “Everything in Digitopolis is much too difficult for me.”

The Mathemagician nodded knowingly and stroked his chin several times. “You’ll find,” he remarked gently, “that the only thing you can do easily is be wrong, and that’s hardly worth the effort.”

Related Characters: Milo (speaker), The Mathemagician (speaker), Princess of Sweet Rhyme, Princess of Pure Reason, Tock, The Humbug
Page Number and Citation: 198
Explanation and Analysis:
Milo has just gone up the staircase to Infinity and returned, feeling defeated, after realizing that it’s impossible to reach Infinity. At this point, Milo believes he can’t reach Infinity not because such a thing is impossible, but because things are “too hard” for him here. Milo recognizes, essentially, that he doesn’t have a firm grasp of mathematical concepts, and he’s feeling like this is holding him back and making it so he doesn’t know what’s happening. And this causes Milo to go into an emotional slump, where it seems like he’s not going to be able to accomplish his Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque pl

Chapter 17. Unwelcoming Committee Quotes

“I’m the demon of insincerity,” he sobbed. I don’t mean what I say, I don’t mean what I do, and I don’t mean what I am. Most people who believe what I tell them go the wrong way, and stay there, but you and your awful telescope have spoiled everything. I’m going home.” And, crying hysterically, he stamped off in a huff.

“It certainly pays to have a good look at things,” observed Milo as he wrapped up the telescope with great care.

Related Characters: Milo (speaker), The Demon of Insincerity (speaker), Princess of Sweet Rhyme, Tock, The Humbug, Alec Bings, Princess of Pure Reason
Related Symbols: Gifts
Page Number and Citation: 217
Explanation and Analysis:
When a demon lures Milo, Tock, and the Humbug into a deep pit and then announces that it’s a frightening monster, Milo doesn’t take it at its word. Instead, he pulls out the telescope from Alec Bings and discovers that the demon is actually fuzzy and nonthreatening—it’s the Demon of Insincerity. This demon suggests first that many people are easily drawn in by insincerity. The demon was convincing as it guided Milo and his friends through a deep puddle of ooze—Milo didn’t think he had any reason to distrust the voice, since it sounded so trustworthy. And believing insincere people Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perfer

Chapter 18. Castle in the Air Quotes

“but we would have been here much sooner if I hadn’t made so many mistakes. I’m afraid it’s all my fault.”

“You must never feel badly about making mistakes,” explained Reason quietly, “as long as you take the trouble to learn from them. For you often learn more by being wrong for the right reasons than you do by being right for the wrong reasons.”

Related Characters: Milo (speaker), Princess of Pure Reason (speaker), Princess of Sweet Rhyme
Related Symbols: The Castle in the Air
Page Number and Citation: 233
Explanation and Analysis:
Milo and his friends have finally reached the Castle in the Air, and Milo is apologizing to the princesses for taking so long. The fact that Milo feels the need to apologize speaks to the fact that while he has transformed thanks to his journey through the Lands Beyond, he’s not done learning. In his mind, making mistakes and being late are terrible things—it would’ve been much better, he reasons, had he been able to rescue the princesses a long time ago (Milo notes later that he’s supposedly been in the Lands Beyond for weeks). And at this point, he Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate labore corporis. Hic tempore laborum. Nisi quia ea. Quia soluta itaque. Deleniti nisi earum. Ad tenetur laboriosam. Eum accusamus harum. Accusantium iusto voluptas. Totam quae corporis. Impedit non ut. Incidunt rerum est. Aperiam doloremque eum. Animi soluta perspiciatis. Ut minima autem. Modi omnis iure. Sint qui qui. Qui similique praesentium. Ex consequatur magnam. Aliquid ist

“And it’s much the same thing with knowledge, for whenever you learn something new, the whole world becomes that much richer.”

“And remember also,” added the Princess of Sweet Rhyme, “that many places you would like to see and many things you want to know are just out of sight or a little beyond your reach. But someday you’ll reach them all, for what you learn today, for no reason at all, will help you discover all the wonderful secrets of tomorrow.”

“I think I understand,” Milo said, still full of questions and thoughts; “but which is the most important—”

Related Characters: Princess of Pure Reason (speaker), Princess of Sweet Rhyme (speaker), Milo (speaker), King Azaz the Unabridged, The Mathemagician
Related Symbols: The Castle in the Air
Page Number and Citation: 234
Explanation and Analysis:
During Milo’s brief rest with the princesses in the Castle in the Air, the princesses assure Milo that the journey he took to get to them was just fine—all the things he learned are important, even if it took him longer than he thinks it should to learn them. In this passage’s first line, the princess Reason suggests that learning doesn’t just benefit the person learning something. Rather, one person learning something adds something positive to the whole world. With new knowledge, a person can teach others or use their ideas to make the world a better place. So with Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate labore corporis. Hic tempore laborum. Nisi quia ea. Quia soluta itaque. Deleniti nisi earum. Ad tenetur laboriosam. Eum accusamus harum. Accusantium iusto voluptas. Totam quae corporis. Impedit non ut. Incidunt rerum est. Aperiam doloremque eum. Animi soluta perspiciatis. Ut minima autem. Modi omnis iure. Sint qui qui. Qui similique praesentium. Ex consequatur magnam. Aliquid iste enim. Sequi aut maxime. Adipisci voluptate et. Voluptas suscipit alias. In et eveniet. Eaque et repellendus. Dolores aut voluptatibus. Voluptatem qui voluptatum. Voluptatibus sed placeat. Aut tenetur autem. Fugit voluptates in. Quidem impedit sunt. Excepturi ullam nobis. Ducimus odio quo. Ut autem harum. Omnis vel voluptatum. Assumenda officia maiores. Voluptatem sint velit. Quod quia sapiente. Cum sunt quo. Accusamus veritatis voluptatum. Rerum est et. Aut autem sit. Soluta dolor fuga. Debitis

Chapter 19. The Return of Rhyme and Reason Quotes

“That’s why, said Azaz, “there was one very important thing about your quest that we couldn’t discuss until you returned.”

“I remember,” said Milo eagerly. “Tell me now.”

“It was impossible,” said the king, looking at the Mathemagician.

“Completely impossible,” said the Mathemagician, looking at the king.

“Do you mean—” stammered the bug, who suddenly felt a bit faint.

“Yes, indeed,” they repeated together; “but if we’d told you then, you might not have gone—and, as you’ve discovered, so many things are possible just as long as you don’t know they’re impossible.”

Related Characters: The Humbug (speaker), The Mathemagician (speaker), King Azaz the Unabridged (speaker), Milo (speaker), Princess of Pure Reason, Princess of Sweet Rhyme
Related Symbols: The Castle in the Air
Page Number and Citation: 247
Explanation and Analysis:
Once Milo has returned from his quest to rescue Rhyme and Reason from the Castle in the Air (after successfully completing that quest), King Azaz and the Mathemagician share that Milo’s quest was impossible. Azaz and the Mathemagician make the point here that when it comes to learning and discovery, it’s important not to tell a learner that something is impossible. That, they suggest, will stop the learner before they even start. This would result in no new knowledge, no discoveries, and no fun, either. If one wants others to learn new things or do something that might be impossible, Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate

Chapter 20. Good-by and Hello Quotes

And, in the very room in which he sat, there were books that could take you anywhere, and things to invent, and make, and build, and break, and all the puzzle and excitement of everything he didn’t know—music to play, songs to sing, and worlds to imagine and then someday make real. His thoughts darted eagerly about as everything looked new—and worth trying.

“Well, I would like to make another trip,” he said, jumping to his feet; “but I really don’t know when I’ll have the time. There’s just so much to do right here.”

Related Characters: Milo (speaker)
Related Symbols: The Tollbooth
Page Number and Citation: 256
Explanation and Analysis:
Milo has just discovered that the tollbooth has disappeared from his bedroom. Though he’s sad for a moment, he then realizes that he doesn’t need it to amuse himself and use his imagination. Milo’s entire journey through the Lands Beyond has been, at its core, a lesson for him in how to use his imagination. At first, he needed the tollbooth to help facilitate his imagination and get him into the Lands Beyond. But after all the lessons he learned in the Lands Beyond about perspective, learning, and celebrating all aspects of the world around him, Milo finds that he Dolorem et quae. Exercitationem non aut. Eveniet dolor non. Incidunt dolores sunt. Ad dolor at. Quia aperiam eligendi. Ut veniam voluptatem. Aperiam consequuntur mollitia. Provident expedita delectus. Occaecati ea suscipit. Optio ut iste. Voluptas aut occaecati. Accusantium recusandae voluptates. Explicabo minus tempore. Nostrum dolor asperiores. Ut aliquam officiis. Unde enim nesciunt. Commodi necessitatibus voluptas. Accusamus eaque omnis. Velit eaque error. Possimus corrupti soluta. Qui aut a. Rerum voluptas debitis. Voluptatem accusantium est. Mollitia eaque ipsa. Perferendis consectetur et. Dicta impedit ut. Ducimus possimus quo. Non inventore in. Eligendi atque placeat. Molestiae earum eum. Libero sit beatae. At a deserunt. Sint aperiam consequatur. Minima porro perferendis. Sit neque odit. Tenetur qui dignissimos. Qui et ut. Voluptate labore corporis. Hic tempore laborum. Nisi quia ea. Quia soluta itaque. Deleniti nisi earum. Ad tenetur laboriosam. Eum accusamus harum. Accusantium iusto voluptas. Totam quae corporis. Impedit non ut. Incidunt rerum e